The placement of the D-pad is a little odd being on the top of the gun barrel though. The form factor of the gun itself doesn’t change the experience all that much, but I did prefer it to the Top Shot Elite. Think shiny metal contacts from the treadmill at the gym. The Fearmaster replaces the pump action reload mechanism with a push button reload, ditches the telescoping stock, and adds two heart rate sensors. Not satisfied with an arcade like experience in the home, Activision has made some significant changes to the previous peripheral, the Top Shot Elite, and delivered us a new one called the Fearmaster. Cabela’s and Activision are back with Dangerous Hunts 2013, and they are pushing the envelope once again, something that Activision is doing more of lately.īefore we dig into the gameplay differences, let’s talk about the most tangible change for 2013, the Fearmaster.
Early last year I had the pleasure of reviewing Dangerous Hunts 2011, which changed the face of the hunting genre by including an actually gun peripheral that used IR technology, like the Wii Remote, to create a point-and-shoot experience similar to many hunting arcade games.